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Otogi myth of demons soundtrack
Otogi myth of demons soundtrack













otogi myth of demons soundtrack

And as for managing Raikoh’s inventory of over fifty weapons, spells and accessories, the Princess inexplicably acts as a stop-and-shop between the game’s levels, allowing the player to save the game, and manage, purchase and repair equipment. The simple, spartan menu design exists solely to get players in and out of stages as quickly as possible, with a minimum of button presses. While, of course, any game can benefit from a strong, well-integrated plot, Otogi realizes that its main strength is in the gameplay itself, and chooses to keep that, as well as most other elements, limited to the level of minimum functional practicality. There are a few moments where the player may question the motives of certain villains, or fail to understand the relevance of a particular objective but on the whole the few story sequences and sparse dialogue, if nothing else, still manage to effectively establish the main purpose behind Raikoh’s quest. It’s a skeletal story, told in a very minimalist manner but it almost works, in the sense that it generally doesn’t interfere with or bog down the flow of gameplay. Or a crazy samurai.or a guy carrying a big rock I'm not really sure, the game didn't make it all that clear. Evidently, our hero fell in battle at some indeterminate point before the start of the game, was revived by the Princess, and now does her bidding in saving the world as they know it from a demon invasion.

otogi myth of demons soundtrack

Aiding and directing him in his quest is a woman known only as the Princess an equally prototypical mysterious benefactor whose brief monologues are the only real source of exposition regarding the conflict into which Raikoh has been so unceremoniously thrust. Nevertheless, Otogi is still an excellent game one which succeeds in conveying two critical elements: first, the artistic vision evident in its beautifully inspired environments, and second, the visceral pleasure invoked in razing each and every one of them to the ground.Īt the center of this tale of destruction lies Raikoh prototypical silent protagonist and grim executioner. Thus, gamers seeking labyrinthine plotlines, complex and endearing characters, or open-ended exploration first and foremost will not find any such thing here. It is also not truly an RPG in the conventional sense, but rather an action game that utilizes traditional role-playing affectations fairly skillfully to emphasize its strengths, and provide the player with a clear, linear sense of progression and character growth. If the demon would just move, I could destroy that whole house.Īs you may or may not have deduced from the title of this review, Otogi: Myth of Demons is not a particularly subtle game.















Otogi myth of demons soundtrack