
If you have some time to spare, help us compare locations of the map with the indicated resource icons. If you are skilled at doing textures, please, jump in! This project is just starting so there's a lot to do.
MONSTER HUNTER PORTABLE 3RD HD CHEATS PSP PATCH
Your mileage may vary if you do not apply said patch before trying to run these textures.


Note, the textures were made using the V5.0 Translation patch applied. S ULJM-05800 G Monster Hunter Portable 3rd JP C0 Max Money L 0x213A5E24 0x0098967F C0 Max Sharpness L 0x20382568 0x00000000 C0 Max Stamina L. Playable Monster Hunter Portable 3rd HD (NPJB40001).PPSSPP 1.3 or later (PPSSPP with texture replacement ability) What I ran looked like: S:RomsPSPRoms>xdelta3-3.0.8.x86-64.exe -d -s 'Monster Hunter Portable 3rd HDVersion (PSP) Clean.iso' 'MHP3rd HD PS3 iso TMOv5 English xdelta patch.diff' 'Monster Hunter portable 3rd HD TMO v5.iso' The syntax is xdelta3.exe -d -s oldfile deltafile decodednewfile.Maps with a cell shaded style or maps indicating resource locations. Optional extras will be included such as variations of the standard maps.

The goal of this project is to increase the quality of textures from the Monster Hunter Portable 3rd HD game, while maintaining true to the original look and feel of the game. Repo for a texture upscaling project for PSP's Monster Hunter Portable 3rd HD 1) First talk to the Felyne that creates equipment designed for Felynes 2) Select 'Aquire Scrap Items' Second Option 3) Select to Aquire Scraps from your Bag First Option 4) Make Scraps 5).
